
Blending gesture technology and augmented reality, TRO developed a mixed-reality jewellery store experience which enabled consumers to try on a range of difference ring styles 'virtually' before the real version was brought out of the case.
My responsibilities included art direction, UI design, storyboarding, and 2D|3D asset creation.

TRO collaborated with Telstra to create a digital installation in their Sydney Flashship store to demonstrate 'Oakley Airwave 1.5' technology.
A set of Airwave goggles were placed in front of a large screen with ski poles either side - when users gripped the ski poles, content would trigger that simulated skiing downhill at a blinding pace, enabling customers to view their speed, vertical incline, and more.
My responsibilities included creative direction, art direction, video editing, and 2D | 3D design and visualisation.

AR project in Myer that placed CG dinosaurs in the store space - this was triggered by people standing in the ‘dinosaur footprint’.
My responsibilities included creative direction, art direction.

SAP Hybris develop a number of prototypes to demonstrate to customers how their SAAS products can be used in the real world, including a candy store environment where users could choose from a range of options and be recommended a specific product.
As this was not easily portable and required significant time and cost to set up, TRO created a VR solution to make rolling the demo out to hundreds of partners and staff a reality.
My responsibilities included art direction, 3D modelling, visualisation, video editing.

An example of 360° video filming - If on mobile, move the device to look around the scene. If on desktop, click and drag the footage.
I have completed a number of these sequences, including a virtual tour of a prominent Melbourne winery.